
Just don’t rush it, every hit you land depletes his health a little. He blocks most attacks but eventually you get lucky and land a few hits. Just keep attacking him so he doesn’t have a chance to hit you at all. The first 4 enemies aren’t too bad but Punch has a lot of health and Stamina. That’s all the info needed to finish the quest.

Wait for him to stand up again and talk to him! Pick dialogue “Defeat of Punch” and he will tell you that the crimps meet up in the church at night and mark it on the map for you. After defeating “Punch”, he will be unconscious for 1-2 minutes. So in total you must defeat 5 people in a fistfight. He will tell you to defeat the other 4 fighters first before you can fight him. This objective won’t officially show if you failed the persuasion with the tanner, but you can talk to the brawlers anyway.

Take care of the brawlers who meet in the evenings behind the tanner’s house. However, if you can pull it off, you will get 95 Groschen for free in the next step. You can challenge the wrestlers either way. Whether you do this or not is irrelevant for progressing the quest. Optional: You can persuade him with the strength dialogue (swords icon) to get an optional objective to take care of the brawlers. He will tell you of wrestlers fighting behind his house at night. Go to the tanner’s house outside town (south-west) and question him. Pick the dialogue “I hear they’ve been recruiting bandits here” and he will tell you to talk to the Sasau Tanners. At day he’s sitting in the house of the Sasau Scribe by the market square (Quest Marker “A”). You only need to talk to the bailiff and can skip the others. When the quest starts you can talk to 3 people in Sasasu: the Bailiff and the two innkeepers.

Ask the Sasau Bailiff about the crimpsĪll of the objectives & people you need to talk to during this quest are marked on the map. This walkthrough concentrates on the first method as it’s the fastest, most straight-forward and doesn’t require you to take on any side quests. Then you can either fight the 5 wrestlers behind the tanner’s house, talk to Miller Simon and do his side quest “Thick as Thieves – Simon”, or speak to the wounded loudmouth in the monastery (but you have to do Johanka’s quest first to heal him and this is glitchy at the time of writing).

When it starts you’ll be tasked with going to Sasau and inquiring about where the crimps meet. There are multiple ways to solve this quest. This walkthrough assumes that you captured Jezhek of Ronow alive in All that Glisters and interrogated him in the prison cell.
